CANADIAN SYLLABICS WOODS-CREE THWI·U+1678

Character Information

Code Point
U+1678
HEX
1678
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 99 B8
11100001 10011001 10111000
UTF16 (big Endian)
16 78
00010110 01111000
UTF16 (little Endian)
78 16
01111000 00010110
UTF32 (big Endian)
00 00 16 78
00000000 00000000 00010110 01111000
UTF32 (little Endian)
78 16 00 00
01111000 00010110 00000000 00000000
HTML Entity
ᙸ
URI Encoded
%E1%99%B8

Description

The Unicode character U+1678 represents "CANADIAN SYLLABICS WOODS-CREE THWI" in digital text. This character is part of the Canadian Aboriginal Syllabics block, which consists of 320 characters used to represent Indigenous languages in Canada. The Woods Cree language, specifically, belongs to the Algonquian family of languages and is predominantly spoken by the Cree people in Saskatchewan, Manitoba, Ontario, and Quebec. U+1678 holds cultural significance as it allows for accurate representation of Indigenous languages in digital communication, fostering literacy and preservation of these linguistic heritage. Its primary role lies in enabling accurate transcription and translation of the Woods Cree language, supporting ongoing efforts to document and revitalize these dialects, while adhering to technical specifications outlined by the Unicode Consortium.

How to type the symbol on Windows

Hold Alt and type 5752 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1678. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1678 to binary: 00010110 01111000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011001 10111000