BALINESE LETTER AKARA·U+1B05

Character Information

Code Point
U+1B05
HEX
1B05
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 85
11100001 10101100 10000101
UTF16 (big Endian)
1B 05
00011011 00000101
UTF16 (little Endian)
05 1B
00000101 00011011
UTF32 (big Endian)
00 00 1B 05
00000000 00000000 00011011 00000101
UTF32 (little Endian)
05 1B 00 00
00000101 00011011 00000000 00000000
HTML Entity
ᬅ
URI Encoded
%E1%AC%85

Description

U+1B05, the Balinese Letter Akara, holds a pivotal role in digital typography, particularly within the Balinese language's written form. In Unicode, this character symbolizes an important phoneme in the Balinese language, often acting as the initial consonant in many words. Its primary use is to facilitate accurate and effective communication in the Balinese language, which is spoken by millions of people on the Indonesian island of Bali. This character, along with others in its Unicode range, helps preserve linguistic integrity while enabling seamless digital text exchange across various platforms. As part of a rich cultural heritage, U+1B05 contributes to preserving and promoting Balinese linguistic and cultural identity in the digital realm.

How to type the symbol on Windows

Hold Alt and type 6917 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B05. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B05 to binary: 00011011 00000101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10000101