BALINESE SIGN BISAH·U+1B04

Character Information

Code Point
U+1B04
HEX
1B04
Unicode Plane
Basic Multilingual Plane
Category
Spacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 84
11100001 10101100 10000100
UTF16 (big Endian)
1B 04
00011011 00000100
UTF16 (little Endian)
04 1B
00000100 00011011
UTF32 (big Endian)
00 00 1B 04
00000000 00000000 00011011 00000100
UTF32 (little Endian)
04 1B 00 00
00000100 00011011 00000000 00000000
HTML Entity
ᬄ
URI Encoded
%E1%AC%84

Description

The Unicode character U+1B04 represents the Balinese Sign Bisah (ᮢ). This character is primarily used in the Balinese script, an abugida writing system predominantly employed for writing the Balinese language. In digital text, the Balinese Sign Bisah holds a significant role as it contributes to the accurate representation of the Balinese language's phonological and grammatical structure. The Unicode character ensures proper encoding and display of this unique script in various electronic devices and software applications. While not widely recognized outside of Bali, the Balinese script is an important aspect of the region's cultural heritage, reflecting its rich linguistic traditions. As a result, U+1B04 and other Unicode characters play a vital role in preserving and promoting the Balinese language and its associated culture for future generations.

How to type the symbol on Windows

Hold Alt and type 6916 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B04. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B04 to binary: 00011011 00000100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10000100