BALINESE LETTER ASYURA SASAK·U+1B4B

Character Information

Code Point
U+1B4B
HEX
1B4B
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AD 8B
11100001 10101101 10001011
UTF16 (big Endian)
1B 4B
00011011 01001011
UTF16 (little Endian)
4B 1B
01001011 00011011
UTF32 (big Endian)
00 00 1B 4B
00000000 00000000 00011011 01001011
UTF32 (little Endian)
4B 1B 00 00
01001011 00011011 00000000 00000000
HTML Entity
ᭋ
URI Encoded
%E1%AD%8B

Description

U+1B4B is a Balinese letter from the Balinese script, known as "Asyura Sasak." This character holds significant importance in the Balinese language, which predominantly uses the script to represent its unique phonetic and phonological aspects. The Asyura Sasak character specifically represents a consonant sound in the Balinese language, playing a crucial role in maintaining the linguistic integrity of this regional language. In digital text, U+1B4B is typically employed as part of Unicode encoding to ensure accurate representation and display of Balinese script in various electronic platforms and software applications. By incorporating U+1B4B, users can maintain cultural authenticity and promote linguistic diversity in their digital communication and content creation.

How to type the symbol on Windows

Hold Alt and type 6987 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B4B. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B4B to binary: 00011011 01001011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101101 10001011