BALINESE SIGN CECEK·U+1B02

Character Information

Code Point
U+1B02
HEX
1B02
Unicode Plane
Basic Multilingual Plane
Category
Nonspacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 82
11100001 10101100 10000010
UTF16 (big Endian)
1B 02
00011011 00000010
UTF16 (little Endian)
02 1B
00000010 00011011
UTF32 (big Endian)
00 00 1B 02
00000000 00000000 00011011 00000010
UTF32 (little Endian)
02 1B 00 00
00000010 00011011 00000000 00000000
HTML Entity
ᬂ
URI Encoded
%E1%AC%82

Description

The Unicode character U+1B02, known as the Balinese Sign Cecek, is a significant symbol in the Balinese script. It plays an essential role in digital text processing, primarily used for representing the sound "ts" in the Balinese language. This script has been employed for centuries in Bali, Indonesia, and is still widely utilized today. The Balinese script, along with the character U+1B02, serves as a testament to the rich cultural heritage of the region, reflecting its unique linguistic and cultural history. The adoption and utilization of this Unicode character contribute to the preservation and promotion of the Balinese language in the digital realm, enabling accurate transcription and communication across various platforms and devices.

How to type the symbol on Windows

Hold Alt and type 6914 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B02. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B02 to binary: 00011011 00000010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10000010