BALINESE SIGN ULU CANDRA·U+1B01

Character Information

Code Point
U+1B01
HEX
1B01
Unicode Plane
Basic Multilingual Plane
Category
Nonspacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 81
11100001 10101100 10000001
UTF16 (big Endian)
1B 01
00011011 00000001
UTF16 (little Endian)
01 1B
00000001 00011011
UTF32 (big Endian)
00 00 1B 01
00000000 00000000 00011011 00000001
UTF32 (little Endian)
01 1B 00 00
00000001 00011011 00000000 00000000
HTML Entity
ᬁ
URI Encoded
%E1%AC%81

Description

The Unicode character U+1B01 represents the "Balinese Sign Ulu Candra". It is a typographical symbol primarily used in Balinese digital text. This symbol holds cultural and linguistic significance within the Balinese language, as it is often utilized to mark specific syllables or phonemes in spoken and written Balinese. In a technical context, the character may be employed in certain programming languages or digital platforms that support Unicode characters for specific functions or processes related to the Balinese language. However, due to its specialized nature, U+1B01 is not commonly used outside of the Balinese linguistic sphere and digital text processing systems designed to work with the Balinese script.

How to type the symbol on Windows

Hold Alt and type 6913 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B01. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B01 to binary: 00011011 00000001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10000001