BALINESE SIGN ULU RICEM·U+1B00

Character Information

Code Point
U+1B00
HEX
1B00
Unicode Plane
Basic Multilingual Plane
Category
Nonspacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 80
11100001 10101100 10000000
UTF16 (big Endian)
1B 00
00011011 00000000
UTF16 (little Endian)
00 1B
00000000 00011011
UTF32 (big Endian)
00 00 1B 00
00000000 00000000 00011011 00000000
UTF32 (little Endian)
00 1B 00 00
00000000 00011011 00000000 00000000
HTML Entity
ᬀ
URI Encoded
%E1%AC%80

Description

The character U+1B00, known as the Balinese Sign Ulu Ricem, holds a significant place in the realm of typography and digital text. It is an essential component of the Balinese script, primarily used for writing the Balinese language, which belongs to the Austronesian linguistic family. The Balinese script is a syllabic system consisting of 128 characters, making it unique among Austronesian languages. The Ulu Ricem sign holds a specific role in this script as it is used for denoting the 'u' sound in various syllables. In digital text contexts, the U+1B00 character serves to represent this distinct Balinese sound accurately and consistently, thereby ensuring that the language can be expressed faithfully across various digital platforms. The presence of such a specialized character is crucial for preserving linguistic identity and cultural heritage in the rapidly evolving world of technology and communication.

How to type the symbol on Windows

Hold Alt and type 6912 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B00. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B00 to binary: 00011011 00000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10000000