SUNDANESE SIGN PANYECEK·U+1B80

Character Information

Code Point
U+1B80
HEX
1B80
Unicode Plane
Basic Multilingual Plane
Category
Nonspacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AE 80
11100001 10101110 10000000
UTF16 (big Endian)
1B 80
00011011 10000000
UTF16 (little Endian)
80 1B
10000000 00011011
UTF32 (big Endian)
00 00 1B 80
00000000 00000000 00011011 10000000
UTF32 (little Endian)
80 1B 00 00
10000000 00011011 00000000 00000000
HTML Entity
ᮀ
URI Encoded
%E1%AE%80

Description

The character U+1B80, also known as SUNDANESE SIGN PANYECEK, is a unique symbol found in the Unicode Standard. It holds significance in digital text, specifically within the Sundanese language, which is predominantly spoken in West Java, Indonesia. This particular sign, or character, serves as an important element in the Sundanese script system, facilitating the correct representation and comprehension of text for speakers of this language. In a cultural context, the Sundanese Sign Panyecek contributes to the preservation and promotion of indigenous languages, which are vital to maintaining linguistic diversity and cultural identity. Though its usage may be limited in global communication, it holds a key role within the Sundanese community, reflecting the richness and complexity of regional languages.

How to type the symbol on Windows

Hold Alt and type 7040 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B80. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B80 to binary: 00011011 10000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101110 10000000