BRAILLE PATTERN DOTS-1368·U+28A5

Character Information

Code Point
U+28A5
HEX
28A5
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A2 A5
11100010 10100010 10100101
UTF16 (big Endian)
28 A5
00101000 10100101
UTF16 (little Endian)
A5 28
10100101 00101000
UTF32 (big Endian)
00 00 28 A5
00000000 00000000 00101000 10100101
UTF32 (little Endian)
A5 28 00 00
10100101 00101000 00000000 00000000
HTML Entity
⢥
URI Encoded
%E2%A2%A5

Description

U+28A5, Braille Pattern Dots-1368, is a character from the Unicode standard used in digital text representation. In braille systems worldwide, it serves as an essential component for visually impaired individuals to read and write. The character represents a pattern of six dots, with one raised dot positioned in the first cell, creating a distinct tactile symbol. This particular pattern is part of the extended braille alphabet, which includes symbols beyond the original 26 letters and 10 numerals used in standard braille. In this extended set, Braille Pattern Dots-1368 can be used for various purposes, such as representing punctuation marks, grammatical indicators, or specialized terminology. By employing a standardized system of raised dots, the Unicode character U+28A5 contributes to the accessibility and inclusivity of written communication across different languages and cultures, empowering visually impaired individuals to engage with digital text effectively.

How to type the symbol on Windows

Hold Alt and type 10405 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+28A5. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+28A5 to binary: 00101000 10100101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100010 10100101