BRAILLE PATTERN DOTS-368·U+28A4

Character Information

Code Point
U+28A4
HEX
28A4
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A2 A4
11100010 10100010 10100100
UTF16 (big Endian)
28 A4
00101000 10100100
UTF16 (little Endian)
A4 28
10100100 00101000
UTF32 (big Endian)
00 00 28 A4
00000000 00000000 00101000 10100100
UTF32 (little Endian)
A4 28 00 00
10100100 00101000 00000000 00000000
HTML Entity
⢤
URI Encoded
%E2%A2%A4

Description

U+28A4 (Braille Pattern Dots-368) is a character in the Unicode Standard, specifically designed for use in digital text representation of Braille characters. This character represents one of the six Braille dots arranged in a 3x2 matrix pattern, used to encode various letters, numbers, and symbols within the Braille writing system. Developed by Louis Braille in the early 19th century, this tactile system enables visually impaired individuals to read and write using raised dots as an alternative to traditional print text. In digital formats, characters such as U+28A4 play a crucial role in ensuring accessibility for users with visual impairments by facilitating the accurate conversion of Braille content into various formats and vice versa.

How to type the symbol on Windows

Hold Alt and type 10404 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+28A4. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+28A4 to binary: 00101000 10100100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100010 10100100