BRAILLE PATTERN DOTS-58·U+2890

Character Information

Code Point
U+2890
HEX
2890
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A2 90
11100010 10100010 10010000
UTF16 (big Endian)
28 90
00101000 10010000
UTF16 (little Endian)
90 28
10010000 00101000
UTF32 (big Endian)
00 00 28 90
00000000 00000000 00101000 10010000
UTF32 (little Endian)
90 28 00 00
10010000 00101000 00000000 00000000
HTML Entity
⢐
URI Encoded
%E2%A2%90

Description

U+2890 Braille Pattern Dots-58 is a character in the Unicode standard that represents one of the 63 cells of a standard 6x2 grid used in Braille, a tactile writing system for blind and visually impaired individuals. As part of the Braille Dot Pattern series (U+2800 to U+28FF), this character serves as a building block for creating various letters, numbers, and punctuation marks in Braille alphabets. Its primary role is within digital text, particularly when converting written material into Braille format or vice versa, enabling visually impaired users to access information through touch-based reading devices. The character contributes to the cultural, linguistic, and technical significance of Braille by facilitating communication and literacy in communities where visual access is limited.

How to type the symbol on Windows

Hold Alt and type 10384 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2890. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2890 to binary: 00101000 10010000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100010 10010000