BUGINESE LETTER NGKA·U+1A03

Character Information

Code Point
U+1A03
HEX
1A03
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A8 83
11100001 10101000 10000011
UTF16 (big Endian)
1A 03
00011010 00000011
UTF16 (little Endian)
03 1A
00000011 00011010
UTF32 (big Endian)
00 00 1A 03
00000000 00000000 00011010 00000011
UTF32 (little Endian)
03 1A 00 00
00000011 00011010 00000000 00000000
HTML Entity
ᨃ
URI Encoded
%E1%A8%83

Description

U+1A03, also known as Buginese Letter Ngka, is a unique character within the Unicode standard, specifically designed to represent an individual letter in the Buginese script. In digital text, it plays a critical role by enabling accurate representation of the Buginese language, which is predominantly spoken in South Sulawesi, Indonesia. This character serves as a vital component for preserving and promoting cultural identity through its use in written communication. The Buginese script, which uses both vowels and consonants, has been historically handwritten but has now evolved into a standardized digital format, providing increased accessibility to speakers and enthusiasts of the language worldwide. U+1A03 contributes significantly to this process by ensuring precise encoding and display of Buginese texts in various digital applications and platforms.

How to type the symbol on Windows

Hold Alt and type 6659 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1A03. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1A03 to binary: 00011010 00000011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101000 10000011