BUGINESE LETTER PA·U+1A04

Character Information

Code Point
U+1A04
HEX
1A04
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A8 84
11100001 10101000 10000100
UTF16 (big Endian)
1A 04
00011010 00000100
UTF16 (little Endian)
04 1A
00000100 00011010
UTF32 (big Endian)
00 00 1A 04
00000000 00000000 00011010 00000100
UTF32 (little Endian)
04 1A 00 00
00000100 00011010 00000000 00000000
HTML Entity
ᨄ
URI Encoded
%E1%A8%84

Description

The Unicode character U+1A04 represents the Buginese letter 'PA'. This particular character is commonly used within the Buginese language, a member of the Austronesian family spoken predominantly in Indonesia. In digital text, it serves as an essential component for accurately transcribing and displaying written communication in Buginese. The usage of U+1A04 reflects the growing importance of preserving and promoting linguistic diversity, as well as facilitating effective communication across various cultures and communities. As a part of the Unicode Standard, this character contributes to the representation of diverse scripts and languages, enriching digital text with cultural and linguistic nuances.

How to type the symbol on Windows

Hold Alt and type 6660 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1A04. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1A04 to binary: 00011010 00000100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101000 10000100