Character Information

Code Point
U+1ADB
HEX
1ADB
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AB 9B
11100001 10101011 10011011
UTF16 (big Endian)
1A DB
00011010 11011011
UTF16 (little Endian)
DB 1A
11011011 00011010
UTF32 (big Endian)
00 00 1A DB
00000000 00000000 00011010 11011011
UTF32 (little Endian)
DB 1A 00 00
11011011 00011010 00000000 00000000
HTML Entity
᫛
URI Encoded
%E1%AB%9B

Description

The Unicode character U+1ADB is a less commonly used code point that is assigned to the character 'CHARACTER 1ADB'. In digital text, this particular symbol does not have any specific usage or role. It is not associated with any notable cultural, linguistic, or technical context. However, in Unicode's vast range of characters, every code point, including U+1ADB, contributes to the comprehensive representation of the world's written languages and symbols, allowing for a broader scope of communication across digital platforms. As an expert in Unicode and typography, it is important to note that not all characters have immediate or obvious functions, but they still hold value within the system as a whole.

How to type the symbol on Windows

Hold Alt and type 6875 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1ADB. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1ADB to binary: 00011010 11011011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101011 10011011