CHARACTER 0A4E·U+0A4E

Character Information

Code Point
U+0A4E
HEX
0A4E
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 A9 8E
11100000 10101001 10001110
UTF16 (big Endian)
0A 4E
00001010 01001110
UTF16 (little Endian)
4E 0A
01001110 00001010
UTF32 (big Endian)
00 00 0A 4E
00000000 00000000 00001010 01001110
UTF32 (little Endian)
4E 0A 00 00
01001110 00001010 00000000 00000000
HTML Entity
੎
URI Encoded
%E0%A9%8E

Description

The Unicode character U+0A4E represents the Cyrillic Capital Letter Yeru (Ḳ) in the Cyrillic script. It is commonly used in various languages that employ the Cyrillic alphabet, such as Russian, Ukrainian, Belarusian, and others. In a digital text context, U+0A4E serves its typical role of representing the specific sound or phoneme denoted by the character. This Unicode character holds cultural significance, as it is part of a script that has been used in Slavic languages for centuries. The Cyrillic script was developed during the 9th century and is named after its creator, the Byzantine Greek monk Saint Cyril, also known as Constantine Cyriacus. Its technical context is vital for accurate translation and representation of text in digital formats, ensuring that the correct character is used to preserve meaning across different languages and platforms.

How to type the symbol on Windows

Hold Alt and type 2638 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0A4E. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0A4E to binary: 00001010 01001110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10101001 10001110