LATIN SMALL LETTER A WITH BREVE AND ACUTE·U+1EAF

Character Information

Code Point
U+1EAF
HEX
1EAF
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BA AF
11100001 10111010 10101111
UTF16 (big Endian)
1E AF
00011110 10101111
UTF16 (little Endian)
AF 1E
10101111 00011110
UTF32 (big Endian)
00 00 1E AF
00000000 00000000 00011110 10101111
UTF32 (little Endian)
AF 1E 00 00
10101111 00011110 00000000 00000000
HTML Entity
ắ
URI Encoded
%E1%BA%AF

Description

The Unicode character U+1EAF, also known as "LATIN SMALL LETTER A WITH BREVE AND ACUTE," is a special glyph used in digital text to represent the letter 'a' with both a breve and an acute accent. This character is utilized primarily within the context of typography for specific languages or scripts that employ these diacritical marks, enhancing clarity and readability. One such language is the extinct Old Prussian language, in which this symbol played a crucial role. The combination of the breve and the acute accent in U+1EAF is unique and not commonly found in other Latin-based scripts. However, it demonstrates the versatility and richness of Unicode in providing an extensive range of characters to represent various languages, dialects, and orthographic features.

How to type the symbol on Windows

Hold Alt and type 7855 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1EAF. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1EAF to binary: 00011110 10101111. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111010 10101111