LATIN SMALL LETTER W WITH RING ABOVE·U+1E98

Character Information

Code Point
U+1E98
HEX
1E98
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BA 98
11100001 10111010 10011000
UTF16 (big Endian)
1E 98
00011110 10011000
UTF16 (little Endian)
98 1E
10011000 00011110
UTF32 (big Endian)
00 00 1E 98
00000000 00000000 00011110 10011000
UTF32 (little Endian)
98 1E 00 00
10011000 00011110 00000000 00000000
HTML Entity
ẘ
URI Encoded
%E1%BA%98

Description

U+1E98 is a Unicode character, specifically the Latin Small Letter W with Ring Above. This unique character is mainly used in digital text for typography purposes, allowing for greater versatility and expression within written communication. Though it does not hold a significant role in any major languages, its usage can be found in various cultural contexts, such as in the creation of custom alphabets or in artistic typographic designs. Its technical context lies within the Unicode Standard, which aims to provide a unique number for every character, symbol or emoji, ensuring accurate and consistent representation across different platforms and devices. Overall, U+1E98 adds a touch of individuality and creativity to digital text, broadening the possibilities for self-expression in writing.

How to type the symbol on Windows

Hold Alt and type 7832 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1E98. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1E98 to binary: 00011110 10011000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111010 10011000