SMALL ROMAN NUMERAL ONE·U+2170

Character Information

Code Point
U+2170
HEX
2170
Unicode Plane
Basic Multilingual Plane
Category
Letter Number

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 85 B0
11100010 10000101 10110000
UTF16 (big Endian)
21 70
00100001 01110000
UTF16 (little Endian)
70 21
01110000 00100001
UTF32 (big Endian)
00 00 21 70
00000000 00000000 00100001 01110000
UTF32 (little Endian)
70 21 00 00
01110000 00100001 00000000 00000000
HTML Entity
ⅰ
URI Encoded
%E2%85%B0

Description

The Unicode character U+2170, also known as SMALL ROMAN NUMERAL ONE, serves a crucial role in digital typography by providing a unique representation for the numeral "I" or "1" within the Roman numeral system. Typically used in mathematical and scientific texts to differentiate between Roman and Arabic numerals, this character is particularly valuable in historical documents and translations of ancient texts. The SMALL ROMAN NUMERAL ONE is an essential component in maintaining accuracy and clarity across various digital formats, including web pages, e-books, and software applications. Its inclusion enhances the readability and comprehension of content relating to Roman numerals, ancient history, and mathematical notation.

How to type the symbol on Windows

Hold Alt and type 8560 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2170. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2170 to binary: 00100001 01110000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10000101 10110000