CHARACTER 16FD·U+16FD

Character Information

Code Point
U+16FD
HEX
16FD
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B BD
11100001 10011011 10111101
UTF16 (big Endian)
16 FD
00010110 11111101
UTF16 (little Endian)
FD 16
11111101 00010110
UTF32 (big Endian)
00 00 16 FD
00000000 00000000 00010110 11111101
UTF32 (little Endian)
FD 16 00 00
11111101 00010110 00000000 00000000
HTML Entity
᛽
URI Encoded
%E1%9B%BD

Description

The Unicode character U+16FD is a special character known as the "Right-to-Left Mark" (RLM). It plays a significant role in digital text by enabling proper rendering of right-to-left (RTL) scripts, such as Hebrew, Arabic, and Persian. By placing this mark before an RTL script, it signifies to the system that the following characters should be displayed from right to left. This is crucial for accurately displaying and formatting text in languages that read from right to left, ensuring clear communication and proper representation of content. The use of U+16FD contributes to better typography and readability in multilingual contexts, and it plays a vital role in supporting the diverse range of languages and scripts represented within the Unicode Standard.

How to type the symbol on Windows

Hold Alt and type 5885 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16FD. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16FD to binary: 00010110 11111101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10111101