CHARACTER 16FE·U+16FE

Character Information

Code Point
U+16FE
HEX
16FE
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B BE
11100001 10011011 10111110
UTF16 (big Endian)
16 FE
00010110 11111110
UTF16 (little Endian)
FE 16
11111110 00010110
UTF32 (big Endian)
00 00 16 FE
00000000 00000000 00010110 11111110
UTF32 (little Endian)
FE 16 00 00
11111110 00010110 00000000 00000000
HTML Entity
᛾
URI Encoded
%E1%9B%BE

Description

The Unicode character U+16FE is a relatively obscure code point, often used as a replacement character or for internal formatting purposes within digital texts. It does not represent any specific character from a particular language or script, but rather serves as a "zero-width no-break space" (ZWNBSP), which is designed to prevent line breaks and adjacent characters from being split across two lines of text. While it may not have a direct cultural, linguistic, or technical context in most applications, the ZWNBSP character plays an essential role in maintaining the correct formatting and layout of digital text, particularly in multi-byte languages like Chinese, Japanese, and Korean. Overall, U+16FE is a vital tool for ensuring accurate text rendering and readability across various platforms and devices.

How to type the symbol on Windows

Hold Alt and type 5886 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16FE. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16FE to binary: 00010110 11111110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10111110