RUNIC LETTER KAUN K·U+16B4

Character Information

Code Point
U+16B4
HEX
16B4
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9A B4
11100001 10011010 10110100
UTF16 (big Endian)
16 B4
00010110 10110100
UTF16 (little Endian)
B4 16
10110100 00010110
UTF32 (big Endian)
00 00 16 B4
00000000 00000000 00010110 10110100
UTF32 (little Endian)
B4 16 00 00
10110100 00010110 00000000 00000000
HTML Entity
ᚴ
URI Encoded
%E1%9A%B4

Description

The Unicode character U+16B4, known as the Runic Letter Kaun K, holds significant value in digital typography due to its association with the ancient runic scripts. These scripts were widely used by various Germanic tribes for carving inscriptions on stones and other hard materials, primarily from the 2nd century CE to the 15th century CE. As a part of the Elder Futhark set, it was employed in the Old English and Old Norse alphabets as well. In its digital form, U+16B4 has found use in applications such as historical linguistics, archaeology, cryptography, and even modern artistic projects that explore typography's rich past. Although it may not serve a direct role in contemporary written communication, the Runic Letter Kaun K remains an important representation of ancient cultural heritage and a testament to the evolution of writing systems over time.

How to type the symbol on Windows

Hold Alt and type 5812 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16B4. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16B4 to binary: 00010110 10110100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011010 10110100