RUNIC LETTER LONG-BRANCH-AR AE·U+16C5

Character Information

Code Point
U+16C5
HEX
16C5
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B 85
11100001 10011011 10000101
UTF16 (big Endian)
16 C5
00010110 11000101
UTF16 (little Endian)
C5 16
11000101 00010110
UTF32 (big Endian)
00 00 16 C5
00000000 00000000 00010110 11000101
UTF32 (little Endian)
C5 16 00 00
11000101 00010110 00000000 00000000
HTML Entity
ᛅ
URI Encoded
%E1%9B%85

Description

U+16C5 (RUNIC LETTER LONG-BRANCH-AR AE) is a unique character in the Unicode Standard, specifically designed to represent the Old English Runic alphabet. In digital text, it is commonly used for typography and linguistic research purposes. The character is derived from the Anglo-Saxon Futhorc runic alphabet, which was predominantly utilized by Germanic tribes during the Early Middle Ages in Britain and other parts of Europe. U+16C5 holds significant cultural and historical value, as it provides insight into the linguistic practices of these ancient civilizations. In addition to its usage in digital text, this runic letter has also been incorporated into various artistic designs, such as tattoos and jewelry, reflecting the enduring appeal of historical scripts and symbols.

How to type the symbol on Windows

Hold Alt and type 5829 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16C5. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16C5 to binary: 00010110 11000101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10000101