RUNIC LETTER SHORT-TWIG-AR A·U+16C6

Character Information

Code Point
U+16C6
HEX
16C6
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B 86
11100001 10011011 10000110
UTF16 (big Endian)
16 C6
00010110 11000110
UTF16 (little Endian)
C6 16
11000110 00010110
UTF32 (big Endian)
00 00 16 C6
00000000 00000000 00010110 11000110
UTF32 (little Endian)
C6 16 00 00
11000110 00010110 00000000 00000000
HTML Entity
ᛆ
URI Encoded
%E1%9B%86

Description

The character U+16C6, also known as RUNIC LETTER SHORT-TWIG-AR A, holds significant importance in the realm of Unicode and typography. This unique symbol is predominantly employed in digital text, serving to preserve and represent ancient runic alphabets used by Germanic tribes during the Migration Period. Specifically, it embodies the concept of 'Short Twig-AR', which refers to a specific shortened form of the original Ar (A) character, offering a compact representation in inscriptions and manuscripts. The character's cultural and linguistic context lies within the rich history of Germanic languages and runic scripts, providing an essential resource for researchers and historians studying these ancient writings. In terms of technical context, U+16C6 is part of the larger group of Unicode characters designed to support and facilitate accurate rendering and encoding of text from various historical scripts, fostering the preservation of linguistic heritage in digital formats.

How to type the symbol on Windows

Hold Alt and type 5830 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16C6. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16C6 to binary: 00010110 11000110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10000110