RUNIC LETTER ON·U+16B0

Character Information

Code Point
U+16B0
HEX
16B0
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9A B0
11100001 10011010 10110000
UTF16 (big Endian)
16 B0
00010110 10110000
UTF16 (little Endian)
B0 16
10110000 00010110
UTF32 (big Endian)
00 00 16 B0
00000000 00000000 00010110 10110000
UTF32 (little Endian)
B0 16 00 00
10110000 00010110 00000000 00000000
HTML Entity
ᚰ
URI Encoded
%E1%9A%B0

Description

U+16B0, also known as RUNIC LETTER ON, is a character from the Unicode standard that represents a specific symbol in the Runic alphabet. It plays a significant role in digital text, particularly within the context of historical and linguistic studies, where the runic script holds immense cultural and historical importance. The Runic alphabet was predominantly used in ancient Germanic languages, and its symbols have been found inscribed on various artifacts from the early medieval period, offering insights into the past. In digital text, U+16B0 helps preserve this rich cultural heritage by enabling accurate representation of the original runic symbols. Despite its limited modern usage, RUNIC LETTER ON remains an important symbol for scholars and enthusiasts who study the history, linguistics, and cultural significance of runes.

How to type the symbol on Windows

Hold Alt and type 5808 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16B0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16B0 to binary: 00010110 10110000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011010 10110000