RUNIC LETTER OS O·U+16A9

Character Information

Code Point
U+16A9
HEX
16A9
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9A A9
11100001 10011010 10101001
UTF16 (big Endian)
16 A9
00010110 10101001
UTF16 (little Endian)
A9 16
10101001 00010110
UTF32 (big Endian)
00 00 16 A9
00000000 00000000 00010110 10101001
UTF32 (little Endian)
A9 16 00 00
10101001 00010110 00000000 00000000
HTML Entity
ᚩ
URI Encoded
%E1%9A%A9

Description

The Unicode character U+16A9 represents the "Runic letter Os O" in typography and digital text. This particular character holds significant cultural and historical relevance as it is part of the Older Futhark, a runic alphabet used by the Norse and Germanic tribes between 150 BCE and 500 CE. The Runic script played an essential role in these societies for writing, as it was employed on various materials such as wood, metal, bone, and stone carvings. In modern contexts, characters like U+16A9 are often used in typography to represent historical or cultural references in academic or literary works, or as a decorative element. The Unicode standard's inclusion of these characters enables accurate digital representation of ancient runic scripts, preserving the linguistic and cultural heritage of our ancestors for future generations.

How to type the symbol on Windows

Hold Alt and type 5801 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16A9. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16A9 to binary: 00010110 10101001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011010 10101001