RUNIC LETTER SHORT-TWIG-MADR M·U+16D9

Character Information

Code Point
U+16D9
HEX
16D9
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9B 99
11100001 10011011 10011001
UTF16 (big Endian)
16 D9
00010110 11011001
UTF16 (little Endian)
D9 16
11011001 00010110
UTF32 (big Endian)
00 00 16 D9
00000000 00000000 00010110 11011001
UTF32 (little Endian)
D9 16 00 00
11011001 00010110 00000000 00000000
HTML Entity
ᛙ
URI Encoded
%E1%9B%99

Description

U+16D9 (RUNIC LETTER SHORT-TWIG-MADR M) is a character from the Unicode standard, which plays a significant role in digital text representation. This particular character belongs to the Runic alphabet, an ancient script system that has been widely used across various European cultures. The Runic alphabet comprises a set of characters used for writing in Runic languages, such as Old Norse and Old English. In its typical usage, RUNIC LETTER SHORT-TWIG-MADR M represents the sound "m" or a variation thereof. It is employed to convey specific phonetic distinctions within texts that utilize Runic languages. The character's unique form is derived from its runic origins, which feature angular and stylized shapes to facilitate carving on various surfaces like wood, stone, or metal. This character holds cultural significance in the study of historical linguistics and archaeology, as it offers insight into the linguistic development and social practices of pre-modern European societies. The Runic alphabet's use across different languages and regions demonstrates its adaptability and the richness of its heritage. In a technical context, U+16D9 is essential for accurate digital text representation, particularly when working with historical documents or literature that employs Runic scripts.

How to type the symbol on Windows

Hold Alt and type 5849 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16D9. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16D9 to binary: 00010110 11011001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011011 10011001