DOUBLE SQUARE INTERSECTION·U+2A4E

Character Information

Code Point
U+2A4E
HEX
2A4E
Unicode Plane
Basic Multilingual Plane
Category
Math Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A9 8E
11100010 10101001 10001110
UTF16 (big Endian)
2A 4E
00101010 01001110
UTF16 (little Endian)
4E 2A
01001110 00101010
UTF32 (big Endian)
00 00 2A 4E
00000000 00000000 00101010 01001110
UTF32 (little Endian)
4E 2A 00 00
01001110 00101010 00000000 00000000
HTML Entity
⩎
URI Encoded
%E2%A9%8E

Description

The Unicode character U+2A4E, Double Square Intersection, is a symbol used primarily in typography and digital text formatting. It serves to represent an intersection between two squares, and is often employed in diagrams or mathematical equations where the concept of intersecting shapes or lines is crucial. While it does not have any specific cultural, linguistic, or technical context, it can be utilized to provide clarity in a range of digital text scenarios, including computer graphics, geometry, and engineering fields. Its usage ensures precise communication of spatial relationships and interactions between elements within digital texts.

How to type the symbol on Windows

Hold Alt and type 10830 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2A4E. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2A4E to binary: 00101010 01001110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10101001 10001110