BOPOMOFO LETTER ER·U+3126

Character Information

Code Point
U+3126
HEX
3126
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 84 A6
11100011 10000100 10100110
UTF16 (big Endian)
31 26
00110001 00100110
UTF16 (little Endian)
26 31
00100110 00110001
UTF32 (big Endian)
00 00 31 26
00000000 00000000 00110001 00100110
UTF32 (little Endian)
26 31 00 00
00100110 00110001 00000000 00000000
HTML Entity
ㄦ
URI Encoded
%E3%84%A6

Description

The Unicode character U+3126, known as Bopomofo Letter ER, is an essential typographical element in the Bopomofo script. This script was developed for the transcription of Mandarin Chinese into the Latin alphabet, primarily used in Taiwan. In digital text, U+3126 plays a pivotal role in accurately representing the pronunciation and phonetic elements of Mandarin Chinese. The character has its roots in the Wade-Giles romanization system, which was historically prevalent in the transcription of Chinese languages into English. Although not widely recognized outside of specific linguistic contexts, U+3126 is crucial for preserving the original pronunciation and intent within textual data related to Mandarin Chinese and its derivatives. As a result, this Unicode character holds significant value in linguistics and cultural preservation efforts.

How to type the symbol on Windows

Hold Alt and type 12582 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+3126. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+3126 to binary: 00110001 00100110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000100 10100110