RUNIC LETTER Y·U+16A4

Character Information

Code Point
U+16A4
HEX
16A4
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 9A A4
11100001 10011010 10100100
UTF16 (big Endian)
16 A4
00010110 10100100
UTF16 (little Endian)
A4 16
10100100 00010110
UTF32 (big Endian)
00 00 16 A4
00000000 00000000 00010110 10100100
UTF32 (little Endian)
A4 16 00 00
10100100 00010110 00000000 00000000
HTML Entity
ᚤ
URI Encoded
%E1%9A%A4

Description

The Unicode character U+16A4, known as RUNIC LETTER Y, holds a unique position in the world of typography and digital text. It is part of the Extended Latin alphabet that extends the ISO basic Latin alphabet with additional letters, digraphs, and trigraphs used in many European languages. In digital text, U+16A4 serves as a representation of this specific runic letter, enabling users to include it in their text for various purposes such as linguistic studies, historical contexts, or typographic art. The runic script, from which U+16A4 derives its origins, is an ancient writing system used by the Germanic peoples. It comprises a set of alphabets that were used to write various Old European languages. Although RUNIC LETTER Y does not have a direct equivalent in the modern English alphabet, it represents a valuable piece of cultural and linguistic history, offering insight into the evolution of written language over time.

How to type the symbol on Windows

Hold Alt and type 5796 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+16A4. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+16A4 to binary: 00010110 10100100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10011010 10100100